The Gunslinger class takes aim and shoots their way through Nuanor. Equipped with dual pistols, a trusty sniper rifle, and cannon, they mow down their enemies from mid to long-range. Taking their aim they can harass their enemies with a barrage of bullets and when the time is right, they can finish their enemies with a Comet Strike. Aiding themselves with the technology of Mechs, they utilize their technology to help fend off multiple foes. They can call upon their Juggernaut Armor to become a powerful fusion of Mech and Gunslinger. Gunslingers must be able to shoot from close range to long range, thus they wear the lightest of leather armors.
In Sniper mode, there is a 20% chance that it will inflict double damage on enemies that are more than 20 meters away from you.
1
Concussion Bomb
Causes damage to a single enemy
Increases damage
While in Sniper mode, it carries an extra Bleed effect.
1
Grenade
Hurls a grenade at the target location. This knocks down and deals damage to the target and surrounding enemies.
Increases skill damage
1
Oblivion Bomb
Causes a large amount of damage to enemy units
Increases damage
9
Hellfire Salvo
Continuously shoots the target and surrounding enemies for 2.5 seconds.
Increases damage
In Sniper mode, it can attack a maximum of 8 targets.
Increases Physical Damage by 20%
15
Helix Blade
Throws a Helix Blade that causes continuous damage to all enemies in the trigger area. Lasts 5 seconds.
Increases damage
When you receive a Helix Blade you react by retreating 10 meters.
20
Sniper Mode
Opens/closes Sniper mode. Sniper mode sacrifices your own mobility to increase your Attack capabilities and affect some skill effects.
Increases state effects
25
Spider Turret
Summons a Flamelight Puppet that has 20% of its master's HP plus an additional 182 and 50% of its master's Physical Attack plus an additional2. It lasts 30 seconds and it won't be attacked by Physical Attacks from monsters.
Increases Spider Turret's Attack and HP
35
Proximity Mine
Plant an explosive that causes the corresponding effect for enemies in the blast range. Proximity Mines last up to 60 seconds.
Increases damage
Using it again to make the Proximity Mine appear and pursue the enemy for 2 seconds.
40
Mana Armor
Removes control and grants control immunity while Mana Armor is in effect. Can last a maximum of 5 seconds.
Increases state effects
Removes control effects received by you.
Reduces Enmity by a large amount
45
Death Mark
Increases damage received by the target. Lasts 5 seconds.
Increases state effects
50
Focused Fire
Increases Critical Damage and Crit Power for yourself, your summoned beings, and your allies for 10 seconds.
Increases state effects
Special Skills
Firepower
Icon
Level
Name
Short Description
14
Deadeye Shot
Causes a large amount of damage to enemy units
Increases damage
Causes 327.6% of base Physical Attack plus an additional 3937-4812 of Physical Damage. Also has an extra Force increase of 20.
Damage caused to enemies with a Death Mark is increased 20%.
29
Strafe
Continuously deals damage to the enemy for 30 seconds.
Increases damage
37
Rocket Barrage
Continuously causes massive damage to target and surrounding enemies for 5 seconds.
Increases damage
49
Comet Strike
Causes a large amount of damage to enemy units. A single monster can only receive this damage effect once in 150 seconds.
Increases damage
49
Mortar Fusillade
Fire three missiles, dealing damage to enemies in the area of effect.
Increases skill damage
Crackshot
Icon
Level
Name
Short Description
18
Ferrous Trap
Knocks down enemies directly in front and causes massive damage to them.
Increases damage
34
Arcane Confinement
Creates a prison that surrounds all units in the target area.
Increases damage
Creates a prison around the specified area that lasts 5 seconds. During this time, outside units can't enter and inside units can't exit.
39
Razor Puppet
Summons a Razor Puppet that has 50% of its master's HP plus an additional 1136 HP and 50% of its master's Physical Attack plus an additional15Physical Attack. A maximum of 1 can exist at one time and it lasts 30seconds. It also won't be attacked by Physical Attacks from monsters.
Increases Razor Puppet's Attack and HP
49
Juggernaut Armor
Remove all control debuffs and don Juggernaut Armor for 30 seconds, attaining immunity to control debuffs; incoming damage from monsters is also halved during this interval. Light Cannon, Ragefire, Lightning, Electrify